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	<title>Comments on: Level Design &#8211; Further Reading</title>
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	<link>http://agamesdesignblog.com/2009/03/18/level-design-further-reading/</link>
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		<title>By: .: WEREMSOFT :. &#187; El diario del domingo &#8211; 21 de junio de 2009</title>
		<link>http://agamesdesignblog.com/2009/03/18/level-design-further-reading/comment-page-1/#comment-172</link>
		<dc:creator>.: WEREMSOFT :. &#187; El diario del domingo &#8211; 21 de junio de 2009</dc:creator>
		<pubDate>Sun, 21 Jun 2009 18:13:50 +0000</pubDate>
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		<description>[...] Un monton de recursos sobre level design se publicó en agamesdesignblog.com y vale la pena hecharle un vistazo. LINK  [...]</description>
		<content:encoded><![CDATA[<p>[...] Un monton de recursos sobre level design se publicó en agamesdesignblog.com y vale la pena hecharle un vistazo. LINK  [...]</p>
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		<title>By: Sam Combs</title>
		<link>http://agamesdesignblog.com/2009/03/18/level-design-further-reading/comment-page-1/#comment-157</link>
		<dc:creator>Sam Combs</dc:creator>
		<pubDate>Sat, 16 May 2009 02:50:52 +0000</pubDate>
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		<description>These are excellent links, I wish there was an easier way to find those wiki pages without sifting through all the chaff. The Competitive Level Design one was especially helpful.</description>
		<content:encoded><![CDATA[<p>These are excellent links, I wish there was an easier way to find those wiki pages without sifting through all the chaff. The Competitive Level Design one was especially helpful.</p>
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