February 25, 2009 – 2:49 pm
After a quick lunchtime session I can confirm that right now I don’t think the stun effect is Overpowered at all. The difficulty of actually pulling it off versus the lost utility by carrying the Sandman has pretty much balanced it out.
It is however Annoying.
February 23, 2009 – 7:41 pm
So knowing that your players will leave you it’s important that you replace them. Constantly.
How do you replace these players? Advertising. Marketting. Special Offers. Anything. You need to keep your game constantly at the front of the media.
February 21, 2009 – 12:03 am
One thing I’ve learnt in my career is that the best books to read to learn about Game Design are rarely ever books about Game Design. Books about Game Design are a bit like mobile phones; sure they have a camera but when you want to take proper photo you need to reach for something [...]
February 17, 2009 – 1:41 pm
If you buy Gears of War then Epics bottom line isn’t going to be affected by you deciding to watch the football instead.
February 9, 2009 – 1:46 pm
I spent my weekend looking at Windows 7.
February 2, 2009 – 1:07 pm
There have been a few attempts to use Videogames for Political reasons. There was that game around the 2004 presidential election where you were John Kerry (Maybe) and you jumped around and generally had your character besmirched or something. I don’t remember it was a long time ago now and 5 minutes of google reveals [...]
January 29, 2009 – 3:18 pm
I have a terrible memory and have a tendancy to be quite disorganised. My defense is that it’s the result of a Creative mind that doesn’t have time to worry about where I left my keys.
Regardless of the how true the previous statement might be I’ve recently discovered a service called Evernote.
To use it you just [...]
January 27, 2009 – 1:27 pm
It has been almost a year since we set forth on our great expedition to found a new community for ourselves and in that time much has happened. I find that I should keep a record of events so that our children will have a history of Lamazin Nil Nom and know how we struggled [...]
September 25, 2008 – 6:46 pm
So I’ve been playing Warhammer Online.
Well it was inevitable really. If only so I could find out what they’d done to a game I technically spent 18 months of my life laying the foundations for (and by that I mean developing the failed Climax version which actually has nothing in common with the Mythic version [...]